Halo dev accusing the studio of harassment fights "devs hate Halo" theories in tell-all post: "No one works a 60- or 80-hour week out of spite"
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Explore An account already exists for this email address, please log in. Subscribe to our newsletterA former Halo art director of 17 years, who recently made some pretty damning allegations against the studio, has now taken a Gravity Hammer to common misconceptions around the storied franchise. Top of the list are those "devs hate Halo" allegations that fans frequently throw around.
Earlier this month, Halo Infinite's art director and a former series veteran Glenn Israel accused senior Halo Studio staff of "numerous unethical and/or unlawful acts," including blacklisting and "multiple harassment campaigns." But he's now turned his gaze to fans theories in a tell-all social media post.
Article continues below"I’ll reiterate, the studio I knew only hired fans," Israel adds "They agree with you more than they're allowed to say. I’ll also reiterate that, early on, super-fandom in the studio for the “extended universe” was a real problem – the narratives were too dependent on lore the average player did not know and would not be motivated to discover in a book or a comic." Looking at you, Halo 4.
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Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.
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