The company's net bookings, up 9% year on year to $8.026 billion, were buoyed by Battlefield 6, dubbed "the best performing Battlefield" in a fiscal year. After an explosive launch, Battlefield 6 went on to set "numerous" records for the franchise, EA says.
You may recall that Battlefield 6 was made by developers who were hit with widespread layoffs in March as EA proved once again that demonstrating an ability to make good, critically acclaimed, and hugely profitable games will not shield you from the whims of investors.
EA also makes its billions through in-game monetization and its library of sports games, of course, reporting "mid-single-digits" growth in net bookings across EA Sports FC 26, FC online, and FC mobile.
Apex Legends even gets a mention in the report, with EA praising the game's "strongest" quarter of the year "reflecting continued momentum as engagement and monetization continue to improve."
No earnings call was held alongside the report due to EA's pending acquisition. "There are a limited number of regulatory reviews outstanding, and the parties are working diligently to complete these remaining reviews," EA says of the deal, which would see it go $20 billion in debt but, the company insists, not compromise its "creative freedom and player-first values."
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Despite assurances otherwise, there are also concerns that, under the company's new owners, led by Saudi Arabia's Private Investment Fund, series like The Sims will face new censorial pressure. Developer Maxis stressed earlier this year, clearly responding to those concerns, that "creative control, guided by our values of inclusivity, choice, creativity, community, and play, has not changed."
Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.
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