Warhammer Age of Sigmar: Deathmaster is the first game in the franchise to star Skaven—and it looks incredible
Today, May 21, the first game in Warhammer history to star the Skaven was announced, promising to take us deep into the fetid undercities of the Ratmen and give us the ability to reach for the prestigious title of Deathmaster.
Warhammer Age of Sigmar: Deathmaster is a stealth-focused, 2D side-scroller starring the Skaven Vihneek of clan Eshin. He wishes to ascend the assassin ranks and become a Deathmaster, the ultimate killer among the Ratmen.
To do so, he must prove his worth by taking out all sorts of enemies across the dark and gruesome world of Warhammer Age of Sigmar, with the player able to map out their own path through the game, choosing where and how to strike.
It’s a self-contained story set in the post-apocalyptic reality of Age of Sigmar, where the Skaven have seized control of the Mortal Realms.
In April, I was invited by publisher Dotemu to get a sneak peek into Deathmaster, and while we didn’t get to play the game, speaking with the devs and seeing what they have in store has me hooked. It takes liberal inspiration from across the genres and has many stealth genre experts working on it, including folks from the ultimate stealth game of the 2010s, Dishonored.
Players controlling Vihneek are at liberty to approach every situation in their own way, with Deathmaster making freedom of gameplay central to the formula. The 2D side-scroller perspective grants a unique view of the world of Warhammer, and though I was skeptical about it at first, I remembered the Assassin’s Creed Chronicles games that themselves were genuinely amazing and fit the stealth genre quite well.
Check back with us tomorrow for a detailed interview with the team behind Deathmaster, who are giving it their all to bring us into one of the most interesting parts of the Warhammer universe.
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