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Todd Howard seemed "a bit of a fanboy" for Naughty Dog's Neil Druckmann, former Last of Us and Starfield artist says

GamesRadar Anthony McGlynn 1 переглядів 3 хв читання
Todd Howard seemed "a bit of a fanboy" for Naughty Dog's Neil Druckmann, former Last of Us and Starfield artist says
Todd Howard Starfield explainer
(Image credit: Bethesda)
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It seems like Todd Howard, executive producer and longtime developer at Bethesda, has a lot of admiration for Neil Druckmann, the head of Naughty Dog. According to a former dev from both studios, Howard was very inquisitive about Druckmann during their time at the home of The Elder Scrolls and Fallout.

Heather Cerlan, an artist who worked at Naughty Dog for a number of years before spending some time at Bethesda, speaks with Kiwi Talkz about socializing with Howard. "Me, my art director, our senior producer, and Todd, all went out to lunch after I'd been there for a week," she says.

Article continues below #207 - Heather Cerlan Interview On Naughty Dog, Bethesda, Last Of Us, Hawthorn, Creation Engine - YouTube #207 - Heather Cerlan Interview On Naughty Dog, Bethesda, Last Of Us, Hawthorn, Creation Engine - YouTube Watch On

She says "it took her by surprise," because it "felt like he was a bit of a fanboy on Neil Druckmann, which was interesting." Indeed it is, Howard's an industry legend who's shipped several of the biggest games ever, and it's odd to think of him looking up to anyone, but then he didn't make Uncharted or The Last of Us, and if anyone will understand the kind of graft it takes for those kinds of productions to land, it's him.

Cerlan was at Bethesda from April 2018 through to April 2021, working on Starfield, following a tenure contributing to The Last of Us and a couple of Uncharted games at Naughty Dog. She muses about whether a little rivalry was going on over the Fallout and The Last of Us TV adaptations, though she's unsure where either side was up to for those while she was at Bethesda. "I think there was a little bit of competition, I don't know," she adds.

Adaptations for both properties were stop-start for much of the 2010s, probably feeding a little competitive spirit over which would get cameras rolling first. They were greenlit around the same time: The Last of Us was announced in March 2020, and Fallout the following July, but it'd take the latter an extra year to reach screens.

Either way, I hope Druckmann and Howard have since managed to have dinner together. It sounds like it's something Todd's wanted for quite some time.

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Anthony McGlynn
Anthony McGlynnContributing Writer

Anthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.

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