Subnautica 2 is already "bigger and more polished" than anything Unknown Worlds has put into Steam Early Access, lead devs say, and it'll only continue to grow
With the Subnautica 2 release – albeit via Early Access on Steam – mere hours away, players are gearing up for the launch… one that's apparently "bigger" than its predecessor's.
Or, at least, both Unknown Worlds game design lead Anthony Gallegos and creative media producer Scott MacDonald seem to think so. In an interview with PC Gamer, the two tease that the Subnautica sequel is in better shape than anything the team has previously released into Early Access.
"The game that we're putting out right now is bigger and more polished than anything the studio's ever done for a first early access release," as Gallegos says.
"But as we go on, we want to have a mix of stuff that's very polished that we feel very confident in, and other stuff that we're like, 'What do you guys think about this? Help us drive this development,'" he continues, explaining that the developers want to utilize fan feedback throughout the ongoing production of Subnautica 2 – you know, much like they did with the original game.
As it stands, they're already seeing players' thoughts roll in.
Watch On
"They're already posting ideas and things for us to do, but as soon as the game comes out, we're going to be able to validate an awful lot of what we thought were good ideas," MacDonald admits. "And I'm sure the community will let us know what they dislike as well, because they're usually pretty loud."
That they are (don't ask me how I know). From what it sounds like, though, Subnautica 2 should already be in quite a decent state.
We've not got long left now until we know what the community thinks, either. Subnautica 2 is finally set to drop in about five hours or so (from the time I'm writing this, anyway) over on Steam after a 2026 delay and all sorts of legal shenanigans, so get ready – I know I'll be waiting in anticipation of the Subnautica 2 multiplayer features myself, anyway, as that's the one feature I truly wanted while playing the original game.
Here's hoping the Early Access launch goes smoothly and the earlier build delivers on all its promises – it's got one heck of a predecessor's reputation to beat.
Sign up to the GamesRadar+ Newsletter CATEGORIES
After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.
View MoreYou must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.
Logout LATEST ARTICLES
1The RTX 5090 is already out of reach for us mere PC gaming mortals, but board prices could make it a mythical beast- 2With just 1 episode left, The Boys season 5, episode 7 is tied for the lowest ranked on IMDb
- 3GTA 6 pre-orders start in a matter of days according to Best Buy affiliate email
- 4Subnautica 2 is "bigger and more polished" than anything its devs have put into Steam Early Access
- 5The Boys showrunner Eric Kripke says fans are in for a "treat" with the series finale as he test screens it
Схожі новини
Ахметова подвел курс гривни. Энергохолдинг ДТЭК ВИЭ сменил миллиардную прибыль на «зеркальные» убытки
Pokemon's 151 Hershey's Kisses Are Back With A Team Rocket Expansion
Antony Starr Responds To The Boys Criticism Ahead Of The Finale