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Shigeru Miyamoto says the live-action Zelda movie is hitting theaters a week sooner than planned

GamesRadar jordan.gerblick@futurenet.com (Jordan Gerblick) 1 переглядів 3 хв читання
Shigeru Miyamoto says the live-action Zelda movie is hitting theaters a week sooner than planned
Bo Bragason as Princess Zelda in The Legend of Zelda
(Image credit: Nintendo)
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The live-action Legend of Zelda movie is now releasing one week sooner than originally announced, as revealed by none other than franchise creator Shigeru Miyamoto himself on social media.

Miyamoto took over the official Nintendo Twitter account with his trademark "This is Miyamoto" introduction to let everyone know some good news. Instead of its original May 7, 2027 release date, the Zelda movie will now premiere in theaters worldwide on April 30, 2027. Miyamoto didn't really provide an explanation, but said the production team is working its hardest to get the film on screen as quickly as possible.

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Although we're less than a year away from seeing the Zelda movie for ourselves, we still don't know a whole lot about it. Nintendo has revealed the two main actors, with Haunting of Bly Manor actor Benjamin Evan Ainsworth taking on the role of main protagonist Link and Renegade Nell star Bro Bragason as series namesake, Zelda.

We also know filming began in New Zealand last November, but the biggest question surrounding the project still lingers: which game is the movie adapting, or is it an adaptation of the series as a whole that'll incorporate elements from different entries? Personally, I'd love to see a live-action Twilight Princess movie - and a leaked image of Link's full outfit certainly fits the look - but that game is also just dark and weird enough that it might be extremely difficult to translate to film in a way that appeals to a worldwide office and does numbers at the box office.

With game adaptations being all the rage lately, keep up with everything on the horizon with our guide to upcoming video game movies for 2026 and beyond.

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Jordan Gerblick
Jordan GerblickStaff Writer

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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