Quake 2 dev felt "breathless" when he saw how Valve was using id Software's engine, and it led to one of my favorite games of the '00s: "26 years later and I can still say 'Wow'"
Weekly digests, tales from the communities you love, and more
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Join the club
Get full access to premium articles, exclusive features and a growing list of member rewards.
Explore An account already exists for this email address, please log in. Subscribe to our newsletterDeveloper American McGee had to learn he was destined for goth greatness at some point, so why not during Quake 2's development? Somewhere around 30 years ago, he found out he was interested in telling stories through video games in a way his co-workers at id Software didn't care for, and it eventually led him to create my favorite, graveyard smash Alice games.
In response to a clip from his 2000 game American McGee's Alice on Twitter, the former Doom developer remembers the moment he discovered others at id Software weren't eager to use the studio's proprietary Quake engine for "proper cinematic storytelling."
Article continues belowThere was this one time at id Software when we were working on Quake 2 and everyone piled into Paul Steed's office to check out what Valve was doing was our tech. And there was a cinematic scene with characters moving around while a crane operating and multiple cameras panning… https://t.co/ciOcvMXiOeApril 22, 2026
"And I let out a breathless 'WOW,'" McGee continues. "The whole room turned around and scowled at me. Ha. That was the moment I knew, 'OK, well. I want to tell stories with this tech. And these guys don't.'"
Sign up to the GamesRadar+ NewsletterMcGee was eventually fired from id Software in 1998, though, he says in another Twitter post, "I have no idea why I was let go from id. In the meeting where I was told I was being let go, I recall [studio co-founder John] Carmack or someone saying something along the lines of, 'We feel you no longer fit in here.'"
That day, McGee "first cried," he says, then "I began smiling. Then laughing. And the first chance I was given to do something on my own with that tech? Well, I pushed it as hard as I could in relation to surreal visuals and cinematic storytelling. 26 years later and I can still say 'Wow.'"
Alice and its 2011 sequel Madness Returns, which McGee says "felt like magic" to make, stun me with their narrative and stylistic ambition. Plenty of developers have tried to imitate them in the decades since they were made, but the games are surely made with a secret recipe combination of fairytale horror and dizzy platforming that I don't think anyone other than McGee understands. That's why I nervously confirmed with him earlier this spring that he was working on a spiritual successor to the games – and why I'm overjoyed that he is.
TOPICS CATEGORIES
Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.
View MoreYou must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.
Logout LATEST ARTICLES
1Microsoft goes back to Xbox and ditches Microsoft Gaming as leaders admit "players are frustrated"- 2Stranger Things: Tales From '85 gives us the epic final showdown we deserved in season 5 – and there's not even a Demogorgon in sight
- 3A new Studio Ghibli short is releasing in July, but there's a major catch if you want to see it
- 4Bloodborne movie producer Jacksepticeye wants to "celebrate a win" for the beloved action RPG after so many Ls
- 5The 5 biggest changes coming to Assassin's Creed Black Flag Resynced
Схожі новини
This solar farm almost stalled – Microsoft suppliers helped save it
When should you to cash out in Vampire Crawlers
Academics demand apology for scientist investigated for China ties but never charged