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Metal Gear Solid 4's Master Collection gets an impressive new showing, confirming 60fps, shorter load times, and that Solid Snake still loves his iPod

GamesRadar scott.mccrae9512@gmail.com (Scott McCrae) 1 переглядів 3 хв читання
Metal Gear Solid 4's Master Collection gets an impressive new showing, confirming 60fps, shorter load times, and that Solid Snake still loves his iPod
A screenshot of Metal Gear Solid 4: Guns of the Patriots, one of the best PS3 games.
(Image credit: Konami)
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Konami has revealed the first gameplay of Metal Gear Solid 4 in Metal Gear Solid Master Collection Vol 2, and fans have noticed subtle changes and the return of the iPod.

While Metal Gear Solid 4 was in PS3 jail, many speculated that it was just a game that would be impossible to bring back, thanks to all its dumb little details and licensed content. But in a stream on the WasayaganaTV YouTube channel – hosted by Jujutsu Kaisen actor Yuichi Nakamura and radio personality Mafia Kajita – we got our first look at Guns of the Patriots running on new platforms. And within the steam it was shown that the Apple iPod is back in the game, signaling the return of its licensed content.

We didn't see them in the stream, but elsewhere in Metal Gear Solid 4, Otacon uses an Apple Mac computer, so it's probably safe to assume that sticks. There's also a crossover with Ubisoft's Assassin's Creed series, which allows Snake to don Altaïr's robes while sneaking around – this was confirmed to be returning in an interview around the time Solid Snake was added to Rainbow Six Siege. Also, fans spotted that the "No place for Hideo" box is still in the game; however, the link to the now-defunct Hideoblog was removed.

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Naturally, however, fans are speculating about how some of the PS3-specific parts will translate. Notably, there's an iconic scene during the game's Shadow Moses segment, in which Otacon pushes Snake to swap to disk 2 before realizing "we're on PlayStation 3" before talking about how good Blu-ray discs are. The question is whether this scene will remain in the game as is, be replaced with new voice lines about the specific consoles, or be nixed entirely.

The rest of the stream also showed some of the improvements coming to this version. Notably, Metal Gear Solid 4 running at 60fps is witchcraft we could've only dreamed of, and as one Twitter user pointed out, the loading times are way shorter when transitioning between areas. Although if you aren't stuck on a loading screen between chapters staring at Snake smoking for 15 minutes, are you really playing Metal Gear Solid 4?

I replayed Metal Gear Solid 4 last year for the first time in about a decade after beating Metal Gear Solid Delta, but I may just find myself returning to it sooner than expected to experience the upgrades on show.

Metal Gear Solid Snake actor David Hayter didn't understand all of Hideo Kojima's story while recording, but says he didn't need to: "That's what makes Metal Gear, Metal Gear"

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Scott McCrae
Scott McCraeContributor

Scott has been freelancing for over four years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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