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First-party Xbox studio Double Fine is unionizing

GamesRadar jordan.gerblick@futurenet.com (Jordan Gerblick) 1 переглядів 3 хв читання
First-party Xbox studio Double Fine is unionizing
Psychonauts
(Image credit: Psychonauts)
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First-party Xbox Game Studios developer Double Fine, the team behind the long-running Psychonauts series, has filed a petition to unionize under the Communications Workers of America (CWA). If recognized by parent company Microsoft and if a contract is ultimately ratified, the union will include all regular part-time and full-time employees of Double Fine, totaling 42 workers.

In a statement to Aftermath, the CWA says Double Fine has entered the process of unionizing in order "to preserve and extend the studio's commitments to creative excellence, diversity and inclusion, and worker quality of life." The statement says Double Fine leadership is "requesting voluntary recognition from the company" and that "workers have also filed an election petition with the National Labor Relations Board (NLRB) to secure union representation," adding, "We appreciate that Microsoft has taken a neutral approach and agreed not to interfere in any way with worker’s rights to organize unions."

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Jordan Gerblick
Jordan GerblickStaff Writer

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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