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Dead Space Could Be A Hit In The Modern Era, EA Just Doesn't Want It To Be
The story of Dead Space never fails to break my heart. When the first game launched back in 2008 for the PS3, Xbox 360, and PC, it felt like the start of an ambitious multimedia empire. It spawned a feature-length animated prequel, novels, comics, a rail shooter spin-off on the Wii, and two eventual sequels that gradually exchanged survival horror for all-out action.
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