Capcom's glad we hated Resident Evil Requiem's terrible DLSS 5 AI demo, because it means fans "really liked the original design of Grace"
When Nvidia unveiled its AI-powered DLSS 5 tech earlier this year, Resident Evil Requiem was one of the titles on display. The yassified versions of Leon and Grace that accompanied the announcement were presented as next-generation graphics technology, but most people with eyes pretty quickly recognized them as a serious insult to the original game's art direction. For its part, Capcom is glad people hated the demo, since that means they liked the real Grace's look.
"The fact a lot of players commented they really liked the original design of Grace and didn't want to see it changed was a positive," producer Masato Kumzawa tells Eurogamer. "It meant we got the design right [and] points to the fact that Grace quickly established herself as a fan favourite, that people had such strong opinions on her design."
Article continues below Sign up to the GamesRadar+ Newsletter TOPICS CATEGORIES
Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.
View MoreYou must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.
Logout LATEST ARTICLES
1Zelda was Nintendo's answer to "traditional RPGs," Shigeru Miyamoto says- 2When it comes to Avengers: Doomsday spoilers, Russo brothers say they "can't control everything"
- 3Activision kills Call of Duty rumor: next game will not be on PS4, ending last-gen support
- 4GTA 6 skipping PC at launch not due to PlayStation deal, but to focus on "the core consumer"
- 5Gearbox's Randy Pitchford says Borderlands dev won't use AI for "any work that could ever be seen"
Схожі новини
Російська Чувашія зазнала ракетної атаки: постраждав виробник навігації для БпЛА і балістики
Допомагала окупантам будувати будівлю уряду "ЛНР": у Києві затримали власницю будівельної фірми
У неволі з 2022 року: у Коордштабі сказали, скільки українців у полоні Росії