Bungie doesn't see Marathon going anywhere: "We know where we want to take the story over the next few years"
Bungie's treating its new extraction shooter Marathon, well, like a marathon, not a sprint, as the developer apparently has a narrative plan in the works stretching years into the future.
Speaking to GamesRadar+ about how extraction shooters are bucking multiplayer trends, Marathon creative director Julia Nardin says, "We know where we want to take the story over the next few years, but I don't want to say it’s completely 'locked in' because it's important to us that our players be able to help shape it." For the studio, player input into the narrative is "part of the magic of playing a live service game."
Article continues below"It's also important that players can jump into Marathon at any time," Nardin adds. "They'll always be able to uncover the mysteries of Tau Ceti's past while experiencing its present. We want every season to be a new entry point, and for new players to be able to understand what’s going on regardless of how long we've all been running."
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Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.
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